|Lange, H; Hauhs, M: Interactive Modelling of Ecosystems in Breckling, B. und Reuter, H.: AK Theorie in der Ökologie, 9, 153-164 (2003)|
Living organisms in ecosystems are conceptualized as autonomous agents with a spectrum for their behavior. Ecosystems are described here as interacting multi-agent systems. Implementing such a system is a challenge for current hardware and software technology both technically and conceptually, in particular if one of the agents is human, either virtually within the system or as ?external? participant and user (real human). Interfering with and manipulating the system occurs at arbitrary times during simulation, with a collection of choices to do that, rendering the details of the particular simulation fundamentally unpredictable. As a result, we have an open interactive system with tight feedback loops, for which new computer models (beyond the Universal Turing Machine) are required. We discuss some of the theoretical concepts for the appropriate software technology and shortly present one example of such a system, a forest simulator used by forest administrators.
An engineered (water) future?
Investigating communal pathogen defense and its role in social evolution
Entfällt: Ökumenische Andacht zum Advent mit dem Swahili Chor Bayreuth (KHG & ESG)
Entfällt: Führung nach Anmeldung: Zimt & Mandelkern: Pflanzen in der Weihnachtsbäckerei
People, pathogens, places: where medical geography meets disease ecology?
Why Science Communication?
Stoichiometric controls of C and N cycling
Flying halfway across the globe to dig in the dirt – a research stay in Bloomington, USA
Picky carnivorous plants?